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Hello, friendos! We come with some sad news.

You may have noticed the AC warning list wasn’t posted yesterday, and reserves were not opened. We wanted to make sure this post wasn’t taken as an April Fools thing, so we held off on it until today, but this is the gist:

Activity and interest in the game seems to have taken a nosedive, with only a couple people replying to AC. We imagine this may be due to timing, this being a slow month for people, poor execution on our part, or a lack of compelling events, but at this point, the mods are thinking we’re going to close the game down.

We might try to rework things and attempt to reopen sometime in the future, like summer when things are less busy, but there’s no solid plans for that at this juncture.

We thank you guys for giving us your time and interest, and we apologize for the disappointment.
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As you have all likely noticed by now - Ripley is really interested in putting you guys to work. That means, Jobs Spreadsheet! Please do not try to edit it (it should be set to view-only anyway), but take a little look-see at the crew sectors we have right now.



get a job, punkass )
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This event was fairly short, the big action of it only lasting a day, but there will be lingering effects that you can opt-in for your character to experience, depending on which area your character spent their time in (if they were in both, you can pick and choose how you want it to hit).
HULL BREACH CREW;
This part is for those of you that went out to work on the hull breach, regardless of if your character saw the maybe-hallucination-maybe-not, distant spaceman from this bit: " [The safety cable] should provide a lifeline back to the ship-- especially for those that swear they see another suit exiting an airlock from an upper level, about 80 meters away. " Any of those who were in the area can choose this effect. From now until April (which will involve going planet-side to secure material to repair the hull patch, as Ripley mentioned in her network post (that just now went up too)), characters will begin to experience a visual hallucination of this charming gentleman. It will start out gradual, barely noticeable, just out of the corner of your vision, and as the days go on, he’ll become more and more present, up to the point you can be talking to someone in the hall, and when you blink, suddenly it’s Mr. Spaceman staring back at you instead of your fellow crewmate. He doesn’t talk, doesn’t move, and if you try to strike out at him, you’ll be hitting either the empty air or the person you’ve hallucinated him on top of.

ENVIRONMENTAL CONTROL CREW;
All of those that worked on getting into the Environmental Control room will experience a similar kind of effect, but this will be an auditory hallucination. It will start out quiet - a heavy, raspy breathing right next to your ear, difficult to tell if you’re imagining it or not. As the days go on, it builds to the screeching at the end of that video, sounding as if it’s echoing from the sealed off back of the ship. At its peak, the shriek will sound as it’s happening right in front of your face, and it leaves an ache in your head and a ringing in your ears.
Players are free to decide how much or how little this affects their characters, if at all, and if a character went to neither location, they’ll be exempt from this, just here to watch the rest of the crazies imagining some nonsense.

As another note, now that Ripley’s around and about, her inbox is open for business, so feel free to have your characters poke at her there whenever the urge/need arises.
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Hello, little space childrens! We have an update we'd like to post here, in case anyone didn't catch it on the Discord server, regarding the Cryo Soup and a content warning. This has been added to the write ups for the Intro Log, and will be added into the FAQ as well:
OOC CONTENT WARNING (2% Cannibalism): This is OOC knowledge only, but given the sketchy nature of this, we wanted to make sure you guys are aware of what's coming ahead of time, so if you'd like to avoid having to RP the fallout from it, you have that option.

The blue goop in the cryo pods that the NPCs have been telling characters to eat in order to expedite the acclimation to their new bodies/get over their Bambi Legs syndrome? It's 2% people. That's actual people, not recycled HOST bodies. This 2% is largely what aids the organic part of HOST bodies to work seamlessly with the synthetic part, but drinking the goop is not actually necessary to HOST body survival after emerging from the pods. Foregoing it will leave your character in a weakened state for a longer period of time (think more like 1 - 2 weeks of varying states of bambi legs rather than 1-3 days), but we do have another option for sustenance worked into the O2 Garden prompt below if you'd like to avoid dealing you character realizing they ate People Soup in the future.

Again, this is OOC knowledge only. Definitely don't feel obligated to have your character eat People Soup if you don't want them to, but please come up with a reason for your character to seek alternate food sources rather than "you know, I think this might have people in it", as we don't want to go into info-modding territory. Thanks, homies!!
The above-mentioned addition to the O2 Garden prompt for alternate food sources is this:
Here, crew can also find their alternate food sources here, if you're OOCly wanting to avoid dealing with the People Soup reveal later on. If crew can slay some of the hostile plants, then find a means to make a fire and fry them up, the weirdly chewy salad your left with won't taste great by any means, and you'll be left with Bambi Legs for more like a couple weeks rather than a couple days without the cryo soup, but you can keep yourself fed this way. We recommend the little bitey ones over the big, venomy ones (they give a bit of indigestion).
Realizing, while this game is a horror game, we don't want to shoe-horn you guys into RPing anything you're uncomfortable with. This facet of the game will become IC knowledge is roughly a couple months, maybe, but at this time, it's just blue goo that tastes like fruity Sprite.

We apologize for any retconning of TDM stuff this will require you to do, but the brightside of this event is that the hull breach largely involves a zero g atmosphere, in which bambi legs won't matter much, and the environmental controls work will all be pretty stationary (aside from the vent crawling), so it shouldn't effect your plotting too much.

Thank you!
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Greetings, friends! What we have below is our calendar for March. While we’ll ideally be sticking to the dates and times listed below, unexpected things do come up and we may need to make adjustments. However, that will done with plenty of warning and announcements here on the OOC comm to inform everyone of schedule changes ahead of time.

Please see the post below for our March calendar!

Calendar )
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Hello, friends, and welcome to space shenanigans!

First of all, thank you so much for apping into our space hell game, and we're so exicted to get things rolling with you guys. Please remember to hit up the Taken and Player Contact pages, so we have everything up to date! Your character tags will be updated on both comms after This OOC post is being posted a little bit early, mostly because we had it finished sooner than we expected, and figured why not. As for this OOC post, it will function as 1) an OOC intro, 2) a CR meme and 3) an OOC plot post for our arrival log!

Below are the exact prompts you will see in the upcoming intro log:

PUNCH IT. )